Struct PrecompiledShader
Namespace: Unity.Tiny.Rendering
Syntax
public struct PrecompiledShader : IComponentData
Fields
Guid
Declaration
public Guid Guid
Field Value
| Type | Description | 
|---|---|
| Guid | 
Name
Declaration
public NativeString32 Name
Field Value
| Type | Description | 
|---|---|
| NativeString32 |