Struct LitShader.MappedLight
Namespace: Unity.Tiny.Rendering
Syntax
public struct MappedLight
Fields
m_samplerShadow
Declaration
public bgfx.UniformHandle m_samplerShadow
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
m_uniformColorIVR
Declaration
public bgfx.UniformHandle m_uniformColorIVR
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
m_uniformLightMask
Declaration
public bgfx.UniformHandle m_uniformLightMask
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
m_uniformMatrix
Declaration
public bgfx.UniformHandle m_uniformMatrix
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
m_uniformViewPosOrDir
Declaration
public bgfx.UniformHandle m_uniformViewPosOrDir
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle |