Struct GizmoDebugOverlayTexture
Namespace: Unity.Tiny.Rendering
Syntax
public struct GizmoDebugOverlayTexture : IComponentData
Fields
color
Declaration
public float4 color
Field Value
Type | Description |
---|---|
float4 |
pos
Declaration
public float2 pos
Field Value
Type | Description |
---|---|
float2 |
size
Declaration
public float2 size
Field Value
Type | Description |
---|---|
float2 |