Struct GizmoDebugOverlayTexture
Namespace: Unity.Tiny.Rendering
Syntax
public struct GizmoDebugOverlayTexture : IComponentData
Fields
color
Declaration
public float4 color
Field Value
| Type | Description | 
|---|---|
| float4 | 
pos
Declaration
public float2 pos
Field Value
| Type | Description | 
|---|---|
| float2 | 
size
Declaration
public float2 size
Field Value
| Type | Description | 
|---|---|
| float2 |