Struct CascadeShadowmappedLightCache
Namespace: Unity.Tiny.Rendering
Syntax
public struct CascadeShadowmappedLightCache : IComponentData
Fields
c0
Declaration
public CascadeData c0
Field Value
Type | Description |
---|---|
CascadeData |
c1
Declaration
public CascadeData c1
Field Value
Type | Description |
---|---|
CascadeData |
c2
Declaration
public CascadeData c2
Field Value
Type | Description |
---|---|
CascadeData |
c3
Declaration
public CascadeData c3
Field Value
Type | Description |
---|---|
CascadeData |
Methods
GetCascadeData(Int32)
Declaration
public CascadeData GetCascadeData(int idx)
Parameters
Type | Name | Description |
---|---|---|
Int32 | idx |
Returns
Type | Description |
---|---|
CascadeData |
SetCascadeData(Int32, CascadeData)
Declaration
public void SetCascadeData(int idx, in CascadeData cd)
Parameters
Type | Name | Description |
---|---|---|
Int32 | idx | |
CascadeData | cd |