Enum CameraClearFlags
List of options for clearing a camera's viewport before rendering. Used by the Camera2D component.
Namespace: Unity.Tiny.Rendering
Syntax
public enum CameraClearFlags
Fields
| Name | Description | 
|---|---|
| DepthOnly | Only clear the depth buffer This is useuful for some multi layer effects, where one camera renders with its own depth range, and the a second camera renders at a closer depth range  | 
| Nothing | Do not clear. Use this when the camera renders to the entire screen, and in situations where multiple cameras render to the same screen area.  | 
| SolidColor | Clears the viewport with a solid background color, specified by  |