Class AssignRenderGroups
Namespace: Unity.Tiny.Rendering
Syntax
public class AssignRenderGroups : ComponentSystem
Methods
GetNumEntities()
Declaration
protected int GetNumEntities()
Returns
| Type | Description |
|---|---|
| Int32 |
OnUpdate()
Declaration
protected override void OnUpdate()
OptionalSetSharedComponent<T>(Entity, T)
Declaration
protected void OptionalSetSharedComponent<T>(Entity e, T value)
where T : struct, ISharedComponentData
Parameters
| Type | Name | Description |
|---|---|---|
| Entity | e | |
| T | value |
Type Parameters
| Name | Description |
|---|---|
| T |