Enum bgfx.CapsFlags | Project Tiny Rendering | 0.21.0-preview.4
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    Enum bgfx.CapsFlags

    Namespace: Bgfx
    Syntax
    [Flags]
    public enum CapsFlags : ulong

    Fields

    Name Description
    AlphaToCoverage

    Alpha to coverage is supported.

    BlendIndependent

    Blend independent is supported.

    Compute

    Compute shaders are supported.

    ConservativeRaster

    Conservative rasterization is supported.

    DrawIndirect

    Draw indirect is supported.

    FragmentDepth

    Fragment depth is accessible in fragment shader.

    FragmentOrdering

    Fragment ordering is available in fragment shader.

    FramebufferRw

    Read/Write frame buffer attachments are supported.

    GraphicsDebugger

    Graphics debugger is present.

    Hdr10

    HDR10 rendering is supported.

    Hidpi

    HiDPI rendering is supported.

    Index32

    32-bit indices are supported.

    Instancing

    Instancing is supported.

    OcclusionQuery

    Occlusion query is supported.

    RendererMultithreaded

    Renderer is on separate thread.

    Reserved
    SwapChain

    Multiple windows are supported.

    Texture2dArray

    2D texture array is supported.

    Texture3d

    3D textures are supported.

    TextureBlit

    Texture blit is supported.

    TextureCompareAll

    All texture compare modes are supported.

    TextureCompareLequal

    Texture compare less equal mode is supported.

    TextureCompareReserved

    All texture compare modes are supported.

    TextureCubeArray

    Cubemap texture array is supported.

    TextureDirectAccess

    CPU direct access to GPU texture memory.

    TextureReadBack

    Read-back texture is supported.

    VertexAttribHalf

    Vertex attribute half-float is supported.

    VertexAttribUint10

    Vertex attribute 10_10_10_2 is supported.

    VertexId

    Rendering with VertexID only is supported.

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