Interface IPropertyCollector
Interface used to inform the Timeline Editor about potential property modifications that may occur while previewing.
Namespace: UnityEngine .Timeline
Assembly: solution.dll
Syntax
public interface IPropertyCollector
Methods
Name | Description |
---|---|
Add |
Add properties modified by an animation clip. |
Add |
Add property modifications modified by an animation clip. |
Add |
Add property modifications specified by a list of animation clips. |
Add |
Add property modifications specified by a list of animation clips. |
Add |
Set all serializable properties on a component to be under preview control. |
Add |
Add property modifications using the serialized property name. |
Add |
Add property modifications using the serialized property name. |
Add |
Add property modifications using the serialized property name. |
Add |
Add property modifications using the serialized property name. |
Add |
Add property modifications using the serialized property name. |
Add |
Add property modifications modified by an animation clip. |
Pop |
Removes the active GameObject from the modification stack, restoring the previous value. |
Push |
Sets the active game object for subsequent property modifications. |