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    Class CustomTimelineEditorAttribute

    Attribute that specifies a class as an editor for an extended Timeline type.

    Inheritance
    object
    Attribute
    CustomTimelineEditorAttribute
    Implements
    _Attribute
    Inherited Members
    Attribute.Equals(object)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, bool)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, bool)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, bool)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, bool)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, bool)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, bool)
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, bool)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, bool)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
    Attribute.GetHashCode()
    Attribute.IsDefaultAttribute()
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, bool)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, bool)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, bool)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, bool)
    Attribute.Match(object)
    Attribute.TypeId
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Timeline
    Assembly: Unity.Timeline.Editor.dll
    Syntax
    [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
    public sealed class CustomTimelineEditorAttribute : Attribute, _Attribute
    Remarks

    Use this attribute on a class that extends ClipEditor, TrackEditor, or MarkerEditor to specify either the PlayableAsset, Marker, or TrackAsset derived classes for associated customization.

    Examples
    [CustomTimelineEditor(typeof(MyCustomClip))]
    class MyCustomClipEditor : ClipEditor { }

    Constructors

    CustomTimelineEditorAttribute(Type)

    Constructor.

    Declaration
    public CustomTimelineEditorAttribute(Type type)
    Parameters
    Type Name Description
    Type type

    The type that that this editor applies to.

    Exceptions
    Type Condition
    ArgumentNullException

    Thrown if type is null

    Properties

    classToEdit

    The type that that this editor applies to.

    Declaration
    public Type classToEdit { get; }
    Property Value
    Type Description
    Type

    Implements

    _Attribute
    In This Article
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