docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct ClipBackgroundRegion

    Description of the on-screen area where a clip is drawn

    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.Timeline
    Assembly: solution.dll
    Syntax
    public struct ClipBackgroundRegion

    Constructors

    Name Description
    ClipBackgroundRegion(Rect, double, double)

    Constructor

    Properties

    Name Description
    endTime

    The end time of the region, relative to the clip.

    position

    The rectangle where the background of the clip is drawn.

    startTime

    The start time of the region, relative to the clip.

    Methods

    Name Description
    Equals(object)

    Indicates whether this instance and a specified object are equal.

    Equals(ClipBackgroundRegion)

    Compares this object with another ClipBackgroundRegion.

    GetHashCode()

    Returns the hash code for this instance.

    Operators

    Name Description
    operator ==(ClipBackgroundRegion, ClipBackgroundRegion)

    Compares two ClipBackgroundRegion objects.

    operator !=(ClipBackgroundRegion, ClipBackgroundRegion)

    Compares two ClipBackgroundRegion objects.

    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, October 11, 2023