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    Class MenuPriority.ClipEditActionSection

    Priorities for Clip edition menu items.

    Inheritance
    object
    MenuPriority.ClipEditActionSection
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Timeline.Actions
    Assembly: Unity.Timeline.Editor.dll
    Syntax
    public static class MenuPriority.ClipEditActionSection

    Fields

    editInAnimationWindow

    Edit Clip In Animation Window menu item priority.

    Declaration
    public const int editInAnimationWindow = 4100
    Field Value
    Type Description
    int

    editSubTimeline

    Edit Clip Sub Timeline menu item priority.

    Declaration
    public const int editSubTimeline = 4200
    Field Value
    Type Description
    int

    start

    First Edit Clip menu item priority.

    Declaration
    public const int start = 4000
    Field Value
    Type Description
    int
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