Enum TimelineModes
Different mode for Timeline
Namespace: UnityEditor.Timeline
Syntax
[Flags]
public enum TimelineModes
Fields
Name | Description | Value |
---|---|---|
Active | A playable director with a valid timeline is selected in editor. |
1 |
ReadOnly | The timeline is not editable. (the TimelineAsset file is either readonly on disk or locked by source control). |
2 |
Inactive | The timeline cannot be played or previewed. |
4 |
Disabled | Disabled Timeline. |
8 |
AssetEdition | Timeline in AssetEditing mode. This mode is enabled when a timeline asset is selected in the project window. |
16 |
Default | The timeline can be edited (either through playable director or selected timeline asset in project window). |
17 |