Class MenuPriority
Priorities for menu item ordering. See MenuEntryAttribute.
Inherited Members
Namespace: UnityEditor.Timeline.Actions
Syntax
public static class MenuPriority
Fields
defaultPriority
Default priority for a menu. It will add at the end of the context menu before the 'add' menus.
Declaration
public const int defaultPriority = 9000
Field Value
Type | Description |
---|---|
Int32 |
separatorAt
This value is the separator difference that will be needed to create a separator between menu item.
Declaration
public const int separatorAt = 1000
Field Value
Type | Description |
---|---|
Int32 |