docs.unity3d.com
    Show / Hide Table of Contents

    Duplicating tracks

    Duplicating a track copies its clips, blends, and Inspector properties. If the duplicated track is bound to a GameObject, the binding is reset to None.

    Track binding for a duplicated track is reset to **None**

    Track binding for a duplicated track is reset to None

    There are many ways to duplicate tracks:

    • Select a track. Right-click an empty area in the Track list and select Duplicate from the context menu.
    • Select a track. Hold Command/Control and press D.
    • Select a track. Hold Command/Control and press C, for copy, then press V, for paste.
    • Right-click a track and either select Duplicate from the context menu or hold Command/Control and press D.
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023