Enum TimelineClip.ClipExtrapolation
How the clip handles time outside its start and end range.
Namespace: UnityEngine.Timeline
Syntax
public enum ClipExtrapolation : int
Fields
| Name | Description | Value |
|---|---|---|
| None | No extrapolation is applied. |
0 |
| Hold | Hold the time at the end value of the clip. |
1 |
| Loop | Repeat time values outside the start/end range. |
2 |
| PingPong | Repeat time values outside the start/end range, reversing direction at each loop |
3 |
| Continue | Time values are passed in without modification, extending beyond the clips range |
4 |