Class MenuPriority
Priorities for menu item ordering. See MenuEntryAttribute.
Namespace: UnityEditor.Timeline.Actions
Syntax
public static class MenuPriority : object
Fields
defaultPriority
Default priority for a menu. It will add at the end of the context menu before the 'add' menus.
Declaration
public const int defaultPriority = null
Field Value
| Type | Description |
|---|---|
| Int32 |
separatorAt
This value is the separator difference that will be needed to create a separator between menu item.
Declaration
public const int separatorAt = null
Field Value
| Type | Description |
|---|---|
| Int32 |