Interface IPropertyPreview
Implement this interface in a PlayableAsset to specify which properties will be modified when Timeline is in preview mode.
Namespace: UnityEngine.Timeline
Syntax
public interface IPropertyPreview
Methods
GatherProperties(PlayableDirector, IPropertyCollector)
Called by the Timeline Editor to gather properties requiring preview.
Declaration
void GatherProperties(PlayableDirector director, IPropertyCollector driver)
Parameters
Type | Name | Description |
---|---|---|
PlayableDirector | director | The PlayableDirector invoking the preview |
IPropertyCollector | driver | PropertyCollector used to gather previewable properties |