Struct NotificationEmitter
Component Data representing a timeline notification
Namespace: Unity.Timeline.Notifications
Syntax
public struct NotificationEmitter : IComponentData
Fields
ScheduledTime
The time, relative to it's own timer a notification is scheduled to trigger
Declaration
public DiscreteTime ScheduledTime
Field Value
Type | Description |
---|---|
DiscreteTime |
Source
The entity responsible for sending the notification. In the case of nested timelines, this is the top level Playable Director
Declaration
public Entity Source
Field Value
Type | Description |
---|---|
Entity |
TimerPlayCount
The playcount of the timer on the last trigger
Declaration
public ushort TimerPlayCount
Field Value
Type | Description |
---|---|
UInt16 |
TriggerCount
The number of times the trigger has occurred
Declaration
public uint TriggerCount
Field Value
Type | Description |
---|---|
UInt32 |