Interface IComponentMixer<T>
Namespace: Unity.Timeline
Syntax
public interface IComponentMixer<T>
where T : struct, IComponentData
Type Parameters
| Name | Description |
|---|---|
| T |
Methods
Add(ref T, ref T)
Declaration
T Add(ref T A, ref T B)
Parameters
| Type | Name | Description |
|---|---|---|
| T | A | |
| T | B |
Returns
| Type | Description |
|---|---|
| T |
Lerp(ref T, ref T, Single)
Declaration
T Lerp(ref T A, ref T B, float s)
Parameters
| Type | Name | Description |
|---|---|---|
| T | A | |
| T | B | |
| Single | s |
Returns
| Type | Description |
|---|---|
| T |