Class ClipBehaviourData<T>
Inherited Members
UnityEngine.Playables.PlayableBehaviour.Clone()
Namespace: Unity.Timeline.ECS
Syntax
[Serializable]
public abstract class ClipBehaviourData<T> : PlayableBehaviour, IPlayableBehaviour, ICloneable where T : struct, IComponentData
Type Parameters
Name | Description |
---|---|
T |
Fields
ComponentData
Declaration
public T ComponentData
Field Value
Type | Description |
---|---|
T |