Class AnimationTrack_SubTimeline_IntegrationTests | DOTS Timeline | 0.8.0-preview.1
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    Class AnimationTrack_SubTimeline_IntegrationTests

    Inheritance
    Object
    TrackEvaluationFixture<SubDirectorTrack>
    AnimationTrack_SubTimeline_IntegrationTests
    Inherited Members
    TrackEvaluationFixture<SubDirectorTrack>.World
    TrackEvaluationFixture<SubDirectorTrack>.Manager
    TrackEvaluationFixture<SubDirectorTrack>.Director
    TrackEvaluationFixture<SubDirectorTrack>.Timeline
    TrackEvaluationFixture<SubDirectorTrack>.Track
    TrackEvaluationFixture<SubDirectorTrack>.Store
    TrackEvaluationFixture<SubDirectorTrack>.TearDown()
    TrackEvaluationFixture<SubDirectorTrack>.CreateDirectorWithTrack(PlayableDirector, TimelineAsset, SubDirectorTrack)
    TrackEvaluationFixture<SubDirectorTrack>.CreateDirectorWithTrack<U>(PlayableDirector, TimelineAsset, U)
    TrackEvaluationFixture<SubDirectorTrack>.ConvertDirector(PlayableDirector)
    TrackEvaluationFixture<SubDirectorTrack>.Convert()
    TrackEvaluationFixture<SubDirectorTrack>.UpdateWorld()
    TrackEvaluationFixture<SubDirectorTrack>.SetMainTimeAndUpdate(Double)
    TrackEvaluationFixture<SubDirectorTrack>.SetTime(Entity, Double)
    TrackEvaluationFixture<SubDirectorTrack>.GetEntityCount()
    TrackEvaluationFixture<SubDirectorTrack>.UpdateBlendOverlaps(TrackAsset)
    TrackEvaluationFixture<SubDirectorTrack>.AssertAreEqual(float3, float3, Single)
    Namespace: Unity.Timeline.Animation.Tests
    Syntax
    public class AnimationTrack_SubTimeline_IntegrationTests : TrackEvaluationFixture<SubDirectorTrack>

    Methods

    AnimationTrack_WithMultiLayerRM_EvaluatesWhenNested()

    Declaration
    public void AnimationTrack_WithMultiLayerRM_EvaluatesWhenNested()

    NestedClips_HeedsPriority_WhenEarlier()

    Declaration
    public void NestedClips_HeedsPriority_WhenEarlier()

    NestedClips_TakesPriority_WhenLater()

    Declaration
    public void NestedClips_TakesPriority_WhenLater()

    OneTimeSetup()

    Declaration
    public void OneTimeSetup()

    OneTimeTearDown()

    Declaration
    public void OneTimeTearDown()

    RepeatedClips_EvaluateCorrectly()

    Declaration
    public void RepeatedClips_EvaluateCorrectly()

    Setup()

    Declaration
    public override void Setup()
    Overrides
    Unity.Timeline.Hybrid.Tests.TrackEvaluationFixture<Unity.Timeline.ECS.SubDirectorTrack>.Setup()

    SplitClip_EvaluateCorrectly()

    Declaration
    public void SplitClip_EvaluateCorrectly()
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