Struct AnimatedComponent<T>
Namespace: Unity.Timeline
Syntax
public struct AnimatedComponent<T> : IComponentData where T : struct, IComponentData
Type Parameters
| Name | Description |
|---|---|
| T |
Fields
AnimationData
The AnimatedData for the component
Declaration
public BlobAssetReference<AnimatedComponentBlob> AnimationData
Field Value
| Type | Description |
|---|---|
| BlobAssetReference<AnimatedComponentBlob> |
DefaultValue
The default value of the component
Declaration
public T DefaultValue
Field Value
| Type | Description |
|---|---|
| T |