Struct WriteRootTransformNode.KernelDefs | DOTS Timeline | 0.6.0-preview.3
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    Struct WriteRootTransformNode.KernelDefs

    Namespace: Unity.Timeline.Animation
    Syntax
    public struct KernelDefs : IKernelPortDefinition

    Fields

    Output

    Declaration
    [PortDef("8179bf188641477bba9c750b239c0df2", "Resulting animation stream")]
    public DataOutput<WriteRootTransformNode, Buffer<AnimatedData>> Output
    Field Value
    Type Description
    DataOutput<WriteRootTransformNode, Buffer<AnimatedData>>

    RootTransformInput

    Declaration
    [PortDef("ecea5b3fd79c4086aa1d140556772fbc", "Root Transform", "The rigid transform to write into the stream")]
    public DataInput<WriteRootTransformNode, RigidTransform> RootTransformInput
    Field Value
    Type Description
    DataInput<WriteRootTransformNode, RigidTransform>

    StreamInput

    Declaration
    [PortDef("ce55afcc772d4b06b03d3ada66045746", "Input", "Animation stream")]
    public DataInput<WriteRootTransformNode, Buffer<AnimatedData>> StreamInput
    Field Value
    Type Description
    DataInput<WriteRootTransformNode, Buffer<AnimatedData>>

    WeightInput

    Declaration
    [PortDef("2bd0279dc91946a39ef0565b661dd455", "Weight", "Input weight")]
    public DataInput<WriteRootTransformNode, float> WeightInput
    Field Value
    Type Description
    DataInput<WriteRootTransformNode, Single>

    WeightOutput

    Declaration
    [PortDef("871f0bc38e6947c9a71da806961ac129", true)]
    public DataOutput<WriteRootTransformNode, float> WeightOutput
    Field Value
    Type Description
    DataOutput<WriteRootTransformNode, Single>
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