Class NormalizedRigidTransformMixerNode
A Custom RigidTransform Mixer that normalizes the input weights, and output the summed output weight, or 1, whichever is smaller.
Namespace: Unity.Timeline.Animation
Syntax
[NodeDef("f2f9cffee0d741b2a40b6f05c59c40ed", 1, "Timeline/Math/Rigid Transform", "Blends rigid transforms together using normalized weights per input", true)]
public class NormalizedRigidTransformMixerNode : NodeDefinition<NormalizedRigidTransformMixerNode.KernelData, NormalizedRigidTransformMixerNode.KernelDefs, NormalizedRigidTransformMixerNode.Kernel>
Methods
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Type | Name | Description |
---|---|---|
InitContext | ctx |