Class ConvertRootMotionOutput | DOTS Timeline | 0.6.0-preview.3
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    Class ConvertRootMotionOutput

    Node to copy from a rigid transform output to an AnimationRootMotionOutput component

    Inheritance
    Object
    ConvertRootMotionOutput
    Namespace: Unity.Timeline.Animation
    Syntax
    [NodeDef("d98df37d5728441ebff851f8ba5e91d6", 1, "Timeline/Utils", "Convert RigidTransform to Root Motion Output", true)]
    public class ConvertRootMotionOutput : NodeDefinition<ConvertRootMotionOutput.Data, ConvertRootMotionOutput.SimPorts, ConvertRootMotionOutput.KernelData, ConvertRootMotionOutput.KernelDefs, ConvertRootMotionOutput.Kernel>
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