Class TimerUpdateSystem
The system to update Timer Components
Main timers that have ClockData attach will advance. Composite timers will be updated. Entities that have TimerData attached will have their timerData updated
Namespace: Unity.Scheduler
Syntax
public class TimerUpdateSystem : SystemBase
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnDestroy()
Declaration
protected override void OnDestroy()
OnUpdate()
Declaration
protected override void OnUpdate()