Struct RotationEulerZXYMixer
Namespace: Unity.Timeline
Syntax
public struct RotationEulerZXYMixer : IComponentMixer<RotationEulerZXY>
Methods
Add(ref RotationEulerZXY, ref RotationEulerZXY)
Declaration
public RotationEulerZXY Add(ref RotationEulerZXY A, ref RotationEulerZXY B)
Parameters
| Type | Name | Description |
|---|---|---|
| RotationEulerZXY | A | |
| RotationEulerZXY | B |
Returns
| Type | Description |
|---|---|
| RotationEulerZXY |
Implements
Lerp(ref RotationEulerZXY, ref RotationEulerZXY, Single)
Declaration
public RotationEulerZXY Lerp(ref RotationEulerZXY A, ref RotationEulerZXY B, float s)
Parameters
| Type | Name | Description |
|---|---|---|
| RotationEulerZXY | A | |
| RotationEulerZXY | B | |
| Single | s |
Returns
| Type | Description |
|---|---|
| RotationEulerZXY |