Struct RotationEulerZXYMixer
Namespace: Unity.Timeline
Syntax
public struct RotationEulerZXYMixer : IComponentMixer<RotationEulerZXY>
Methods
Add(ref RotationEulerZXY, ref RotationEulerZXY)
Declaration
public RotationEulerZXY Add(ref RotationEulerZXY A, ref RotationEulerZXY B)
Parameters
Type | Name | Description |
---|---|---|
RotationEulerZXY | A | |
RotationEulerZXY | B |
Returns
Type | Description |
---|---|
RotationEulerZXY |
Implements
Lerp(ref RotationEulerZXY, ref RotationEulerZXY, Single)
Declaration
public RotationEulerZXY Lerp(ref RotationEulerZXY A, ref RotationEulerZXY B, float s)
Parameters
Type | Name | Description |
---|---|---|
RotationEulerZXY | A | |
RotationEulerZXY | B | |
Single | s |
Returns
Type | Description |
---|---|
RotationEulerZXY |