Class PlayableDirectorProbeBehaviour
Inheritance
PlayableDirectorProbeBehaviour
Syntax
public class PlayableDirectorProbeBehaviour : MonoBehaviour, IConvertGameObjectToEntity
Fields
numberOfConversions
Declaration
[NonSerialized]
public int numberOfConversions
Field Value
Methods
Awake()
Declaration
Convert(Entity, EntityManager, GameObjectConversionSystem)
Declaration
public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSystem)
Parameters
Type |
Name |
Description |
Entity |
entity |
|
EntityManager |
dstManager |
|
GameObjectConversionSystem |
conversionSystem |
|