Class NormalizedRigidTransformMixerNode
A Custom RigidTransform Mixer that normalizes the input weights, and output the summed output weight, or 1, whichever is smaller.
Inheritance
Unity.DataFlowGraph.NodeDefinition
Unity.DataFlowGraph.KernelNodeDefinition<NormalizedRigidTransformMixerNode.KernelDefs>
Unity.DataFlowGraph.NodeDefinition<NormalizedRigidTransformMixerNode.KernelData, NormalizedRigidTransformMixerNode.KernelDefs, NormalizedRigidTransformMixerNode.Kernel>
NormalizedRigidTransformMixerNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition<Unity.Timeline.Animation.NormalizedRigidTransformMixerNode.KernelData, Unity.Timeline.Animation.NormalizedRigidTransformMixerNode.KernelDefs, Unity.Timeline.Animation.NormalizedRigidTransformMixerNode.Kernel>.GetKernelData(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.KernelNodeDefinition<Unity.Timeline.Animation.NormalizedRigidTransformMixerNode.KernelDefs>.KernelPorts
Unity.DataFlowGraph.NodeDefinition.OnUpdate(Unity.DataFlowGraph.UpdateContext)
Unity.DataFlowGraph.NodeDefinition.Destroy(Unity.DataFlowGraph.DestroyContext)
Unity.DataFlowGraph.NodeDefinition.Dispose()
Unity.DataFlowGraph.NodeDefinition.GetStaticPortDescription()
Unity.DataFlowGraph.NodeDefinition.GetPortDescription(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.NodeDefinition.EmitMessage<T, TNodeDefinition>(Unity.DataFlowGraph.NodeHandle, Unity.DataFlowGraph.MessageOutput<TNodeDefinition, T>, T)
Unity.DataFlowGraph.NodeDefinition.Set
Unity.DataFlowGraph.NodeDefinition.HasStaticPortDescription
Namespace: Unity.Timeline.Animation
Syntax
public class NormalizedRigidTransformMixerNode : NodeDefinition<NormalizedRigidTransformMixerNode.KernelData, NormalizedRigidTransformMixerNode.KernelDefs, NormalizedRigidTransformMixerNode.Kernel>
Methods
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Unity.DataFlowGraph.InitContext | ctx |
Overrides
Unity.DataFlowGraph.NodeDefinition.Init(Unity.DataFlowGraph.InitContext)