Struct KernelPassThroughNodeRigidTransform.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<KernelPassThroughNode<KernelPassThroughNodeRigidTransform, RigidTransform, KernelPassThroughNodeRigidTransform.Kernel>.KernelData, KernelPassThroughNode<KernelPassThroughNodeRigidTransform, RigidTransform, KernelPassThroughNodeRigidTransform.Kernel>.KernelDefs>, IGraphKernel
Methods
Execute(RenderContext, KernelPassThroughNode<KernelPassThroughNodeRigidTransform, RigidTransform, KernelPassThroughNodeRigidTransform.Kernel>.KernelData, ref KernelPassThroughNode<KernelPassThroughNodeRigidTransform, RigidTransform, KernelPassThroughNodeRigidTransform.Kernel>.KernelDefs)
Declaration
public void Execute(RenderContext context, KernelPassThroughNode<KernelPassThroughNodeRigidTransform, RigidTransform, KernelPassThroughNodeRigidTransform.Kernel>.KernelData data, ref KernelPassThroughNode<KernelPassThroughNodeRigidTransform, RigidTransform, KernelPassThroughNodeRigidTransform.Kernel>.KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
Unity.DataFlowGraph.RenderContext | context | |
KernelPassThroughNode.KernelData<> | data | |
KernelPassThroughNode.KernelDefs<> | ports |
Implements
Unity.DataFlowGraph.IGraphKernel<TKernelData, TKernelPortDefinition>.Execute(Unity.DataFlowGraph.RenderContext, TKernelData, TKernelPortDefinition)