Struct Float4x4MulNode.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<Float4x4MulNode.KernelData, Float4x4MulNode.KernelDefs>, IGraphKernel
Methods
Execute(RenderContext, Float4x4MulNode.KernelData, ref Float4x4MulNode.KernelDefs)
Declaration
public void Execute(RenderContext context, Float4x4MulNode.KernelData data, ref Float4x4MulNode.KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
Unity.DataFlowGraph.RenderContext | context | |
Float4x4MulNode.KernelData | data | |
Float4x4MulNode.KernelDefs | ports |
Implements
Unity.DataFlowGraph.IGraphKernel<TKernelData, TKernelPortDefinition>.Execute(Unity.DataFlowGraph.RenderContext, TKernelData, TKernelPortDefinition)