Class BlendRigidTransformNode
Inheritance
Unity.DataFlowGraph.NodeDefinition
Unity.DataFlowGraph.SimulationNodeDefinition<BlendRigidTransformNode.SimPorts>
Unity.DataFlowGraph.SimulationKernelNodeDefinition<BlendRigidTransformNode.SimPorts, BlendRigidTransformNode.KernelDefs>
Unity.DataFlowGraph.NodeDefinition<BlendRigidTransformNode.Data, BlendRigidTransformNode.SimPorts, BlendRigidTransformNode.KernelData, BlendRigidTransformNode.KernelDefs, BlendRigidTransformNode.Kernel>
BlendRigidTransformNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition<Unity.Timeline.Animation.BlendRigidTransformNode.Data, Unity.Timeline.Animation.BlendRigidTransformNode.SimPorts, Unity.Timeline.Animation.BlendRigidTransformNode.KernelData, Unity.Timeline.Animation.BlendRigidTransformNode.KernelDefs, Unity.Timeline.Animation.BlendRigidTransformNode.Kernel>.GetNodeData(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.NodeDefinition<Unity.Timeline.Animation.BlendRigidTransformNode.Data, Unity.Timeline.Animation.BlendRigidTransformNode.SimPorts, Unity.Timeline.Animation.BlendRigidTransformNode.KernelData, Unity.Timeline.Animation.BlendRigidTransformNode.KernelDefs, Unity.Timeline.Animation.BlendRigidTransformNode.Kernel>.GetKernelData(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.SimulationKernelNodeDefinition<Unity.Timeline.Animation.BlendRigidTransformNode.SimPorts, Unity.Timeline.Animation.BlendRigidTransformNode.KernelDefs>.KernelPorts
Unity.DataFlowGraph.SimulationNodeDefinition<Unity.Timeline.Animation.BlendRigidTransformNode.SimPorts>.SimulationPorts
Unity.DataFlowGraph.NodeDefinition.OnUpdate(Unity.DataFlowGraph.UpdateContext)
Unity.DataFlowGraph.NodeDefinition.Destroy(Unity.DataFlowGraph.DestroyContext)
Unity.DataFlowGraph.NodeDefinition.Dispose()
Unity.DataFlowGraph.NodeDefinition.GetStaticPortDescription()
Unity.DataFlowGraph.NodeDefinition.GetPortDescription(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.NodeDefinition.EmitMessage<T, TNodeDefinition>(Unity.DataFlowGraph.NodeHandle, Unity.DataFlowGraph.MessageOutput<TNodeDefinition, T>, T)
Unity.DataFlowGraph.NodeDefinition.Set
Unity.DataFlowGraph.NodeDefinition.HasStaticPortDescription
Namespace: Unity.Timeline.Animation
Syntax
public class BlendRigidTransformNode : NodeDefinition<BlendRigidTransformNode.Data, BlendRigidTransformNode.SimPorts, BlendRigidTransformNode.KernelData, BlendRigidTransformNode.KernelDefs, BlendRigidTransformNode.Kernel>
Methods
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Unity.DataFlowGraph.InitContext | ctx |
Overrides
Unity.DataFlowGraph.NodeDefinition.Init(Unity.DataFlowGraph.InitContext)