Enum TimerStateFlags | DOTS Timeline | 0.5.1-preview.2
docs.unity3d.com
    Show / Hide Table of Contents

    Enum TimerStateFlags

    Namespace: Unity.Scheduler
    Syntax
    [Flags]
    public enum TimerStateFlags

    Fields

    Name Description
    Culled

    The timer is current culled, and considered inactive

    Initialized

    The timer has been initialized. This flag is added on the first frame timers start at frame 0

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023