Struct TimerData | DOTS Timeline | 0.5.1-preview.2
docs.unity3d.com
    Show / Hide Table of Contents

    Struct TimerData

    Timer Data is a copy of the timer data. It is a separate component because it is copied from a Timer

    Namespace: Unity.Scheduler
    Syntax
    public struct TimerData : IComponentData

    Fields

    Culled

    Declaration
    public bool Culled
    Field Value
    Type Description
    Boolean

    DeltaTime

    Declaration
    public DiscreteTime DeltaTime
    Field Value
    Type Description
    DiscreteTime

    PreviousTime

    Declaration
    public DiscreteTime PreviousTime
    Field Value
    Type Description
    DiscreteTime

    Time

    Declaration
    public DiscreteTime Time
    Field Value
    Type Description
    DiscreteTime

    TimerId

    Declaration
    public Entity TimerId
    Field Value
    Type Description
    Entity

    TimeScale

    Declaration
    public double TimeScale
    Field Value
    Type Description
    Double
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023