Struct RotationMixer | DOTS Timeline | 0.4.0-preview.5
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    Struct RotationMixer

    Namespace: Unity.Timeline
    Syntax
    public struct RotationMixer : IComponentMixer<Rotation>

    Methods

    Add(ref Rotation, ref Rotation)

    Declaration
    public Rotation Add(ref Rotation A, ref Rotation B)
    Parameters
    Type Name Description
    Rotation A
    Rotation B
    Returns
    Type Description
    Rotation
    Implements
    IComponentMixer<T>.Add(ref T, ref T)

    Lerp(ref Rotation, ref Rotation, Single)

    Declaration
    public Rotation Lerp(ref Rotation A, ref Rotation B, float s)
    Parameters
    Type Name Description
    Rotation A
    Rotation B
    Single s
    Returns
    Type Description
    Rotation
    Implements
    IComponentMixer<T>.Lerp(ref T, ref T, Single)
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