Struct RotationEulerZXYMixer | DOTS Timeline | 0.4.0-preview.5
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    Struct RotationEulerZXYMixer

    Namespace: Unity.Timeline
    Syntax
    public struct RotationEulerZXYMixer : IComponentMixer<RotationEulerZXY>

    Methods

    Add(ref RotationEulerZXY, ref RotationEulerZXY)

    Declaration
    public RotationEulerZXY Add(ref RotationEulerZXY A, ref RotationEulerZXY B)
    Parameters
    Type Name Description
    RotationEulerZXY A
    RotationEulerZXY B
    Returns
    Type Description
    RotationEulerZXY
    Implements
    IComponentMixer<T>.Add(ref T, ref T)

    Lerp(ref RotationEulerZXY, ref RotationEulerZXY, Single)

    Declaration
    public RotationEulerZXY Lerp(ref RotationEulerZXY A, ref RotationEulerZXY B, float s)
    Parameters
    Type Name Description
    RotationEulerZXY A
    RotationEulerZXY B
    Single s
    Returns
    Type Description
    RotationEulerZXY
    Implements
    IComponentMixer<T>.Lerp(ref T, ref T, Single)
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