Struct AnimatedComponent<T>
Namespace: Unity.Timeline
Syntax
public struct AnimatedComponent<T> : IComponentData where T : struct, IComponentData
Type Parameters
Name | Description |
---|---|
T |
Fields
AnimationData
The AnimatedData for the component
Declaration
public BlobAssetReference<AnimatedComponentBlob> AnimationData
Field Value
Type | Description |
---|---|
BlobAssetReference<AnimatedComponentBlob> |
DefaultValue
The default value of the component
Declaration
public T DefaultValue
Field Value
Type | Description |
---|---|
T |