Font weight
Important
This package is deprecated. From Unity 2023.2, TextMesh Pro is part of the Unity UI (uGUI) package. For current documentation, refer to TextMesh Pro in the Unity UI package.
Use the <font-weight> tag to switch between the font weights available for the current Font Asset.
You specify the weight using its numeric value, for example 400 for normal, 700 for bold, and so on.
You can only apply font weights defined in the Font Asset properties. If you have not defined any font weights, you can still use values of 400 and 700 to apply the multipliers set in the Normal Weight and Bold Weight properties.
The closing </font-weight> tag reverts to the original font specified for the TextMesh Pro object.
Example:
<font-weight="100">Thin</font-weight>
<font-weight="200">Extra-Light</font-weight>
<font-weight="300">Light</font-weight>
<font-weight="400">Regular</font-weight>
<font-weight="500">Medium</font-weight>
<font-weight="600">Semi-Bold</font-weight>
<font-weight="700">Bold</font-weight>
<font-weight="800">Heavy</font-weight>
<font-weight="900">Black</font-weight>

Font weights