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    Struct TagAttribute

    Structure used to store retrieve the name and hashcode of the font and material

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: TMPro
    Assembly: Unity.TextMeshPro.dll
    Syntax
    public struct TagAttribute

    Fields

    hashCode

    Declaration
    public int hashCode
    Field Value
    Type Description
    int

    length

    Declaration
    public int length
    Field Value
    Type Description
    int

    startIndex

    Declaration
    public int startIndex
    Field Value
    Type Description
    int
    In This Article
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