Class TMP_ScrollbarEventHandler
Implements
IPointerClickHandler
ISelectHandler
IDeselectHandler
IEventSystemHandler
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
public class TMP_ScrollbarEventHandler : MonoBehaviour, IPointerClickHandler, ISelectHandler, IDeselectHandler, IEventSystemHandler
Fields
isSelected
Declaration
public bool isSelected
Field Value
Type | Description |
---|---|
bool |
Methods
OnDeselect(BaseEventData)
Declaration
public void OnDeselect(BaseEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
BaseEventData | eventData |
OnPointerClick(PointerEventData)
Declaration
public void OnPointerClick(PointerEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
PointerEventData | eventData |
OnSelect(BaseEventData)
Declaration
public void OnSelect(BaseEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
BaseEventData | eventData |
Implements
UnityEngine.EventSystems.IPointerClickHandler
UnityEngine.EventSystems.ISelectHandler
UnityEngine.EventSystems.IDeselectHandler
UnityEngine.EventSystems.IEventSystemHandler