Class TMP_SpriteCharacter
A basic element of text representing a pictograph, image, sprite or emoji.
Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.ToString()
    
  Namespace: TMPro
Syntax
[Serializable]
public class TMP_SpriteCharacter : TMP_TextElement
  Constructors
TMP_SpriteCharacter()
Default constructor.
Declaration
public TMP_SpriteCharacter()
  TMP_SpriteCharacter(UInt32, TMP_SpriteGlyph)
Constructor for new sprite character.
Declaration
public TMP_SpriteCharacter(uint unicode, TMP_SpriteGlyph glyph)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.UInt32 | unicode | Unicode value of the sprite character.  | 
      
| TMP_SpriteGlyph | glyph | Glyph used by the sprite character.  | 
      
Properties
hashCode
The hashcode value which is computed from the name of the sprite element. This value is read-only and updated when the name of the text sprite is changed.
Declaration
public int hashCode { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Int32 | 
name
The name of the sprite element.
Declaration
public string name { get; set; }
  Property Value
| Type | Description | 
|---|---|
| System.String |