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    Class TMPro_EventManager

    Inheritance
    System.Object
    TMPro_EventManager
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: TMPro
    Syntax
    public static class TMPro_EventManager

    Fields

    COLOR_GRADIENT_PROPERTY_EVENT

    Declaration
    public static readonly FastAction<TMP_ColorGradient> COLOR_GRADIENT_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction<TMP_ColorGradient>

    COMPUTE_DT_EVENT

    Declaration
    public static readonly FastAction<object, Compute_DT_EventArgs> COMPUTE_DT_EVENT
    Field Value
    Type Description
    FastAction<System.Object, Compute_DT_EventArgs>

    DRAG_AND_DROP_MATERIAL_EVENT

    Declaration
    public static readonly FastAction<GameObject, Material, Material> DRAG_AND_DROP_MATERIAL_EVENT
    Field Value
    Type Description
    FastAction<GameObject, Material, Material>

    FONT_PROPERTY_EVENT

    Declaration
    public static readonly FastAction<bool, TMP_FontAsset> FONT_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction<System.Boolean, TMP_FontAsset>

    MATERIAL_PROPERTY_EVENT

    Declaration
    public static readonly FastAction<bool, Material> MATERIAL_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction<System.Boolean, Material>

    OnPreRenderObject_Event

    Declaration
    public static readonly FastAction OnPreRenderObject_Event
    Field Value
    Type Description
    FastAction

    RESOURCE_LOAD_EVENT

    Declaration
    public static readonly FastAction RESOURCE_LOAD_EVENT
    Field Value
    Type Description
    FastAction

    SPRITE_ASSET_PROPERTY_EVENT

    Declaration
    public static readonly FastAction<bool, Object> SPRITE_ASSET_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction<System.Boolean, Object>

    TEXT_CHANGED_EVENT

    Declaration
    public static readonly FastAction<Object> TEXT_CHANGED_EVENT
    Field Value
    Type Description
    FastAction<Object>

    TEXT_STYLE_PROPERTY_EVENT

    Declaration
    public static readonly FastAction<bool> TEXT_STYLE_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction<System.Boolean>

    TEXTMESHPRO_PROPERTY_EVENT

    Declaration
    public static readonly FastAction<bool, TextMeshPro> TEXTMESHPRO_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction<System.Boolean, TextMeshPro>

    TEXTMESHPRO_UGUI_PROPERTY_EVENT

    Declaration
    public static readonly FastAction<bool, TextMeshProUGUI> TEXTMESHPRO_UGUI_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction<System.Boolean, TextMeshProUGUI>

    TMP_SETTINGS_PROPERTY_EVENT

    Declaration
    public static readonly FastAction TMP_SETTINGS_PROPERTY_EVENT
    Field Value
    Type Description
    FastAction

    Methods

    ON_COLOR_GRAIDENT_PROPERTY_CHANGED(TMP_ColorGradient)

    Declaration
    public static void ON_COLOR_GRAIDENT_PROPERTY_CHANGED(TMP_ColorGradient gradient)
    Parameters
    Type Name Description
    TMP_ColorGradient gradient

    ON_COMPUTE_DT_EVENT(Object, Compute_DT_EventArgs)

    Declaration
    public static void ON_COMPUTE_DT_EVENT(object Sender, Compute_DT_EventArgs e)
    Parameters
    Type Name Description
    System.Object Sender
    Compute_DT_EventArgs e

    ON_DRAG_AND_DROP_MATERIAL_CHANGED(GameObject, Material, Material)

    Declaration
    public static void ON_DRAG_AND_DROP_MATERIAL_CHANGED(GameObject sender, Material currentMaterial, Material newMaterial)
    Parameters
    Type Name Description
    GameObject sender
    Material currentMaterial
    Material newMaterial

    ON_FONT_PROPERTY_CHANGED(Boolean, TMP_FontAsset)

    Declaration
    public static void ON_FONT_PROPERTY_CHANGED(bool isChanged, TMP_FontAsset font)
    Parameters
    Type Name Description
    System.Boolean isChanged
    TMP_FontAsset font

    ON_MATERIAL_PROPERTY_CHANGED(Boolean, Material)

    Declaration
    public static void ON_MATERIAL_PROPERTY_CHANGED(bool isChanged, Material mat)
    Parameters
    Type Name Description
    System.Boolean isChanged
    Material mat

    ON_PRE_RENDER_OBJECT_CHANGED()

    Declaration
    public static void ON_PRE_RENDER_OBJECT_CHANGED()

    ON_RESOURCES_LOADED()

    Declaration
    public static void ON_RESOURCES_LOADED()

    ON_SPRITE_ASSET_PROPERTY_CHANGED(Boolean, Object)

    Declaration
    public static void ON_SPRITE_ASSET_PROPERTY_CHANGED(bool isChanged, Object obj)
    Parameters
    Type Name Description
    System.Boolean isChanged
    Object obj

    ON_TEXT_CHANGED(Object)

    Declaration
    public static void ON_TEXT_CHANGED(Object obj)
    Parameters
    Type Name Description
    Object obj

    ON_TEXT_STYLE_PROPERTY_CHANGED(Boolean)

    Declaration
    public static void ON_TEXT_STYLE_PROPERTY_CHANGED(bool isChanged)
    Parameters
    Type Name Description
    System.Boolean isChanged

    ON_TEXTMESHPRO_PROPERTY_CHANGED(Boolean, TextMeshPro)

    Declaration
    public static void ON_TEXTMESHPRO_PROPERTY_CHANGED(bool isChanged, TextMeshPro obj)
    Parameters
    Type Name Description
    System.Boolean isChanged
    TextMeshPro obj

    ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(Boolean, TextMeshProUGUI)

    Declaration
    public static void ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(bool isChanged, TextMeshProUGUI obj)
    Parameters
    Type Name Description
    System.Boolean isChanged
    TextMeshProUGUI obj

    ON_TMP_SETTINGS_CHANGED()

    Declaration
    public static void ON_TMP_SETTINGS_CHANGED()
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