Technical details
How it works
The package is a client of the coverage API that was added in Unity 2019.2. For more information, see the coverage API's documentation. The package uses a combination of this API and C# reflection to output the test coverage data in the OpenCover format. Optionally, a third party report generator will then parse the OpenCover data and present the coverage data as a series of html documents.
Requirements
This version of the Code Coverage package is compatible with the following versions of the Unity Editor:
3rd party libraries used
Known limitations
Code Coverage includes the following known limitations:
- Code Coverage currently only supports the OpenCover format.
- Code Coverage currently only supports code ran in the Editor and not in Standalone/Player.
- NPath Complexity calculation and Branch Coverage are not implemented at present so they will always appear as zero in the coverage report.
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