Glossary
This glossary provides definitions for key terms the Graphics Test Framework package uses.
DeltaE: A metric for perceptual color difference. DeltaE is calculated in a perceptually uniform color space and reflects how humans perceive differences between colors. The
LegacyColorDifferenceAlgorithmuses DeltaE as its comparison metric. Lower values indicate less perceptible difference.Euclidean distance: A comparison algorithm that calculates the per-pixel color distance between two textures using the Pythagorean theorem.
Luma pipeline: A luminance calculation used by the peak signal-to-noise ratio (PSNR) and structural similarity index (SSIM) algorithms when
LumaCalculationsis enabled.LumaColorSpaceModecontrols how color space conversions are applied during luminance computation.Peak signal-to-noise ratio (PSNR): A comparison algorithm that measures the ratio of signal power to noise power between images, expressed in decibels.
Reference image: A stored image that serves as the expected output for graphics tests. Used as a benchmark to compare against the actual image generated during test execution.
Structural similarity index (SSIM): A comparison algorithm that evaluates structural similarity between images by considering luminance, contrast, and structure.