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    Namespace UnityEngine.TestTools.Graphics.Platforms

    Classes

    ElideFromPlatformPathAttribute

    Marks a platform-dimension enum member (typically a "None"/"Unknown" sentinel) so it does not contribute a segment to the reference-image PlatformPath. The value still participates in platform equality and GetValue<T>(); it is simply elided from the output folder tree, mirroring how Architecture is handled.

    GraphicsDeviceInfo

    A class that provides information about the current graphics device.

    GraphicsTestPlatform

    Represents the platform properties of a test environment.

    PlatformSchema

    A platform schema for use in constructing GraphicsTestPlatform objects.

    RuntimePlatformExtensions

    Extension methods for the RuntimePlatform enum.

    Enums

    GraphicsApiValidationMode

    Whether a graphics API validation layer is active during a test run. This is used with IgnoreGraphicsTestAttribute to ignore a test when a validation layer is enabled. Combine with a GraphicsDeviceType value in the ignore to scope it to specific graphics APIs.

    GraphicsVendor

    An enum that represents the different graphics vendors.

    StereoRenderingPaths

    Enumeration of stereo rendering paths. This is used to specify the stereo rendering paths supported by the platform. It contains options for multi-pass, single-pass, and instancing rendering paths.

    XrDevice

    Enumeration of XR devices.

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