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    Class GlobalResolutionSetter

    Sets global rendering resolution.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    GlobalResolutionSetter
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.destroyCancellationToken
    MonoBehaviour.useGUILayout
    MonoBehaviour.didStart
    MonoBehaviour.didAwake
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
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    Component.GetComponentInChildren(Type, bool)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(bool)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, bool)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(bool)
    Component.GetComponentsInChildren<T>(bool, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type, bool)
    Component.GetComponentInParent(Type)
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    Component.GetComponents(Type)
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    Component.GetComponentIndex()
    Component.CompareTag(string)
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    Component.SendMessageUpwards(string, object, SendMessageOptions)
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    Component.SendMessage(string, object)
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    Component.SendMessage(string, object, SendMessageOptions)
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    Component.BroadcastMessage(string, object)
    Component.BroadcastMessage(string)
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    Component.transform
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    Component.tag
    Object.GetInstanceID()
    Object.GetHashCode()
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    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
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    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
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    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
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    Object.Instantiate(Object, Vector3, Quaternion)
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    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.TestTools.Graphics
    Assembly: UnityEngine.TestTools.Graphics.dll
    Syntax
    public class GlobalResolutionSetter : MonoBehaviour
    Remarks

    This script sets global rendering resolution based on the predefined settings inside scriptable object that is attached to the component with this script. This is needed for tests consistency. For example by the date of writing this new Android devices are added to the test rig, which have different resolution (2280x1080) compared to the old ones (1920x1080). This difference causes majority of tests fail.

    Methods

    SetResolution(RuntimePlatform, int, int, bool)

    Sets rendering resolution.

    Declaration
    public static bool SetResolution(RuntimePlatform platformFilter, int width = 1920, int height = 1080, bool fullscreen = true)
    Parameters
    Type Name Description
    RuntimePlatform platformFilter

    Platform to set resolution for.

    int width

    Width of the resolution.

    int height

    Height of the resolution.

    bool fullscreen

    Whether to set fullscreen or not.

    Returns
    Type Description
    bool

    True if resolution was set, false otherwise.

    SetResolution(CustomResolutionFields)

    Sets rendering resolution.

    Declaration
    public static bool SetResolution(CustomResolutionFields resolutionFields)
    Parameters
    Type Name Description
    CustomResolutionFields resolutionFields

    Resolution fields to set.

    Returns
    Type Description
    bool

    True if resolution was set, false otherwise.

    SetResolutionWithRetry(int, int, bool, int)

    Sets the screen resolution with retry and verification logic.

    Declaration
    public static IEnumerator SetResolutionWithRetry(int width, int height, bool fullscreen, int maxRetries = 3)
    Parameters
    Type Name Description
    int width

    Target width

    int height

    Target height

    bool fullscreen

    Fullscreen mode

    int maxRetries

    Maximum number of retry attempts

    Returns
    Type Description
    IEnumerator

    Coroutine enumerator

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