Class CustomResolutionSettings
This class is used to specify the custom resolution settings for a test. It contains an array of CustomResolutionFields that specify the resolution settings for different nodes.
Inherited Members
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.TestTools.Graphics
Assembly: UnityEngine.TestTools.Graphics.dll
Syntax
[Serializable]
[CreateAssetMenu(fileName = "Custom Resolutions", menuName = "Graphics Test Framework/Custom Resolutions", order = 100)]
public class CustomResolutionSettings : ScriptableObject
Fields
fields
The array of custom resolution fields. Each field specifies the resolution settings for a specific platform.
Declaration
public CustomResolutionFields[] fields
Field Value
| Type | Description |
|---|---|
| CustomResolutionFields[] |