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    Class ShaderVariantList.Settings

    Inheritance
    object
    ShaderVariantList.Settings
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.TestTools.Graphics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class ShaderVariantList.Settings

    Fields

    enabled

    Declaration
    public bool enabled
    Field Value
    Type Description
    bool

    targetPlatform

    Declaration
    public ShaderCompilerPlatform targetPlatform
    Field Value
    Type Description
    ShaderCompilerPlatform

    xr

    Declaration
    public bool xr
    Field Value
    Type Description
    bool
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