Class TestResultWindow.TestResultTreeView
Inherited Members
UnityEditor.IMGUI.Controls.TreeView.FindRows(System.Collections.Generic.IList<System.Int32>)
UnityEditor.IMGUI.Controls.TreeView.GetFirstAndLastVisibleRows(System.Int32, System.Int32)
UnityEditor.IMGUI.Controls.TreeView.SetExpanded(System.Collections.Generic.IList<System.Int32>)
UnityEditor.IMGUI.Controls.TreeView.SetSelection(System.Collections.Generic.IList<System.Int32>)
UnityEditor.IMGUI.Controls.TreeView.SetSelection(System.Collections.Generic.IList<System.Int32>, UnityEditor.IMGUI.Controls.TreeViewSelectionOptions)
UnityEditor.IMGUI.Controls.TreeView.SortItemIDsInRowOrder(System.Collections.Generic.IList<System.Int32>)
UnityEditor.IMGUI.Controls.TreeView.CenterRectUsingSingleLineHeight(UnityEngine.Rect)
UnityEditor.IMGUI.Controls.TreeView.AddExpandedRows(UnityEditor.IMGUI.Controls.TreeViewItem, System.Collections.Generic.IList<UnityEditor.IMGUI.Controls.TreeViewItem>)
UnityEditor.IMGUI.Controls.TreeView.RenameEnded(UnityEditor.IMGUI.Controls.TreeView.RenameEndedArgs)
UnityEditor.IMGUI.Controls.TreeView.CanStartDrag(UnityEditor.IMGUI.Controls.TreeView.CanStartDragArgs)
UnityEditor.IMGUI.Controls.TreeView.SetupDragAndDrop(UnityEditor.IMGUI.Controls.TreeView.SetupDragAndDropArgs)
UnityEditor.IMGUI.Controls.TreeView.HandleDragAndDrop(UnityEditor.IMGUI.Controls.TreeView.DragAndDropArgs)
UnityEditor.IMGUI.Controls.TreeView.RowGUI(UnityEditor.IMGUI.Controls.TreeView.RowGUIArgs)
UnityEditor.IMGUI.Controls.TreeView.SetupParentsAndChildrenFromDepths(UnityEditor.IMGUI.Controls.TreeViewItem, System.Collections.Generic.IList<UnityEditor.IMGUI.Controls.TreeViewItem>)
UnityEditor.IMGUI.Controls.TreeView.IsChildListForACollapsedParent(System.Collections.Generic.IList<UnityEditor.IMGUI.Controls.TreeViewItem>)
Namespace: UnityEngine.Experimental.Rendering
Syntax
public class TestResultTreeView : TreeViewConstructors
TestResultTreeView(TreeViewState)
Declaration
public TestResultTreeView(TreeViewState state)Parameters
| Type | Name | Description | 
|---|---|---|
| TreeViewState | state | 
Fields
onSceneSelect
Declaration
public TestResultWindow.TestResultTreeView.OnSceneSelect onSceneSelectField Value
| Type | Description | 
|---|---|
| TestResultWindow.TestResultTreeView.OnSceneSelect | 
Methods
BuildRoot()
Declaration
protected override TreeViewItem BuildRoot()Returns
| Type | Description | 
|---|---|
| TreeViewItem | 
Overrides
CanMultiSelect(TreeViewItem)
Declaration
protected override bool CanMultiSelect(TreeViewItem item)Parameters
| Type | Name | Description | 
|---|---|---|
| TreeViewItem | item | 
Returns
| Type | Description | 
|---|---|
| Boolean | 
Overrides
DoubleClickedItem(Int32)
Declaration
protected override void DoubleClickedItem(int id)Parameters
| Type | Name | Description | 
|---|---|---|
| Int32 | id | 
Overrides
SelectionChanged(IList<Int32>)
Declaration
protected override void SelectionChanged(IList<int> selectedIds)Parameters
| Type | Name | Description | 
|---|---|---|
| IList<Int32> | selectedIds | 
Overrides
UnityEditor.IMGUI.Controls.TreeView.SelectionChanged(System.Collections.Generic.IList<System.Int32>)