Class MonoBehaviourTest<T>
This is a wrapper that allows running tests on MonoBehaviour scripts. Inherits from CustomYieldInstruction MonoBehaviourTest
is a coroutine and a helper for writing MonoBehaviour tests.
Yield a MonoBehaviourTest
when using the UnityTest
attribute to instantiate the MonoBehaviour
you wish to test and wait for it to finish running. Implement the IMonoBehaviourTest
interface on the MonoBehaviour
to state when the test completes.
Inheritance
MonoBehaviourTest<T>
Inherited Members
CustomYieldInstruction.MoveNext()
CustomYieldInstruction.Reset()
CustomYieldInstruction.Current
Assembly: solution.dll
public class MonoBehaviourTest<T> : CustomYieldInstruction, IEnumerator where T : MonoBehaviour, IMonoBehaviourTest
Type Parameters
Name |
Description |
T |
A MonoBehaviour component created for the test and attached to the tests GameObject.
|
Constructors
Properties
Name |
Description |
component
|
A MonoBehaviour component created for the test and attached to the test's GameObject.
|
gameObject
|
A GameObject created as a container for the test component.
|
keepWaiting
|
(Inherited) Returns `true`` if the test is not finished yet, which keeps the coroutine suspended
|
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